Flash Tutorials by KingDog
Leading on from my earlier tutorial on detecting keyboard combos, we'll see how to build a full game that tests your typing skills.
September 27, 2011 Today Views: 1 Total Views: 6,255
For most newbies, the concept of symbols in Flash can be pretty confusing. I've known enough designers who - even after working with Flash for years - are pretty clueless about the best way to use symbols in their work. Let's take a closer look at symbols and text.
September 22, 2011 Today Views: 1 Total Views: 2,138
Let's start by looking at what to do if you open the zip and are confronted by the raw class files:
September 14, 2011 Today Views: 1 Total Views: 1,665
In this tutorial, we'll learn how to use AS3 to create an RIA that can modify the color properties of an image, such as Brightness, Contrast, Hue and Saturation. Read on!
September 12, 2011 Today Views: 2 Total Views: 1,837
In this tutorial we will learn how to plan and code a minesweeper game using AS3 and Flash. Can we make it in just 200 lines?!
September 12, 2011 Today Views: 4 Total Views: 3,123
Molehill enables full GPU rendering within Flash, allowing immersive 3D to be delivered not only to the browser but also to all devices that support compiled applications written in actionscript and Flash.
September 9, 2011 Today Views: 3 Total Views: 2,335
The cycle of running the same core function over and over again is called the game loop, and is crucial to understand for any sort of game development.
August 25, 2011 Today Views: 1 Total Views: 3,532
Let's start with what pretty much anyone would start with in Flash (or any design application for that matter) drawing. Be it drawing regular shapes or tracing lines, drawing is one of the most fundamental actions in Flash.
August 24, 2011 Today Views: 2 Total Views: 2,050
In this introduction, we'll use the ByteArray class to take a native AS3 object and encode it to a string that could be saved to a server for later recovery, then decode it later.
August 10, 2011 Today Views: 1 Total Views: 1,789
This tutorial will give you an alternative to 3D for racing games in ActionScript 3. No external framework is required for this old-school style example.
August 9, 2011 Today Views: 1 Total Views: 3,643