Flash Tutorials by Kirupa.com

You can find here all the 166 tutorials by Kirupa.com. The author's home page URL is http://www.kirupa.com.
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First off, before messing with isometrics, you should know what isometry is. Isometry is equality within measurement. What this means, is that in any isometric representation, all measurements are to scale, no matter how far close or how far in the distance they are in view.
November 14, 2006 Today Views: 3 Total Views: 13,605

Set Property

Author: Kirupa.com  Rating:
One of the main features of Flash is interactivity. An oft overlooked feature besides interactivity is the ability for the user to customize the animation to their liking. Because customizing the animation to suit every user's needs is a little difficult, it is usually ignored during creation.
November 13, 2006 Today Views: 2 Total Views: 2,653
Group Discount System
Since there aren't many good tutorials online for creating isometric games, I encountered many problems while making my isometric game. Since I am a nice guy, I'd like to share some tips and tricks that I learned, and I hope that they will be inspiring to other Flash developers such as yourself.
November 10, 2006 Today Views: 1 Total Views: 4,706
In this very long tutorial, you will learn how to create a drawing board with Flash. In order to achieve this with Flash 5, we will see two very important things : drawing a line between 2 points, and duplicating/attaching movie clips.
November 9, 2006 Today Views: 3 Total Views: 3,591

Tell Target

Author: Kirupa.com  Rating:
Many of you have seen sites that react with interesting animations, etc. when you click on an element in Flash. While it may look like it was a very clever use of Go To And Play, it is more than likely an advanced function called the "Tell Target".
November 8, 2006 Today Views: 1 Total Views: 2,935

Flowcharting

Author: Kirupa.com  Rating:
Flowcharting my friend is a programmer's BEST FRIEND. If you have ever taken a programming course for C++ or pretty much everything, then my guess is that you know how to do something like a flowchart.
November 7, 2006 Today Views: 2 Total Views: 2,579
Anyone who had frequented the Game / AI Programming Forum in the Kirupaforum might have seen a very popular topic: The basics of an RPG, started by denacioust, where he did a decent job of creating a basic, and preliminary Tutorial for an RPG.
November 6, 2006 Today Views: 1 Total Views: 2,579

Building Protoypes

Author: Kirupa.com  Rating:
This totally rocks. Once you start using it, you wonder how you can have missed it for so long...
November 3, 2006 Today Views: 2 Total Views: 2,899

#include

Author: Kirupa.com  Rating:
This is very scarcely used by coders, but it exists... it can be useful if you use the same code many times, so instead of copying and pasting it which can be painful if you want to correct something, you can import the as file and make your corrections once for all.
November 2, 2006 Today Views: 1 Total Views: 1,856

Random Numbers

Author: Kirupa.com  Rating:
In programming, it is nice to be able to create numbers that occur unexpectedly. To create numbers that occur with no set pattern, one would need to use random numbers. To create a random number, you would use the following function:
November 1, 2006 Today Views: 2 Total Views: 2,661
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