Flash Games Tutorials - FlashPerfection.com
Many games have "cloud" type of walls, they allow hero to move through them from left or right and also jump up, but when hero is falling down, he will stand on it.
November 23,
2005
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Lets turn our game from up view to the side view so we can add jumping.
November 21,
2005
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we need more rooms to explore. That means a way to change the map, create new room from tiles and place the hero in correct position.
November 17,
2005
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Its no fun having hero that can walk, but cant hit the wall.
November 15,
2005
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In this chapter we are going to move our hero using arrow keys in 4 direction.
November 14,
2005
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No game can exist without the hero. The hero will save the world and princess and beat up the bad guys.
November 11,
2005
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Since we have set up our tiles as objects, we could also use some advantages objects give.
November 10,
2005
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Build the bee game
November 9,
2005
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In this tutorial, we'll make a shooter movieclip (the red snorkel thing above) that can be dragged horizontally, a dart movieclip that is 'shot' when the spacebar is pressed, and several instances of a bubble movieclip that float by and pop when hit by the dart.
November 4,
2005
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We will make the tiles appear on the screen, place them in correct position and make them show correct frame.
November 4,
2005
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