Flash Games Tutorials - FlashPerfection.com
Flash Games Tutorials it is an absorbing way to create a bright and interesting game, using modern techniques and innovations. You are offered to enter a new world of boundless possibilities where those things that could seem unbelievable and unreal in previous time, are ready to get absolutely realistic forms. Flash Games Tutorials will teach how to find the right way of all your plans realisation and not to loose your guiding line among multitude of new chances, going ahead to a horizon of your dreams incarnation. This tutorials can perform a role of a powerful stimulus for your creative work, offering you to look through ready patterns that can be also used in future.
Some tips and tricks that can be helpful.
October 25,
2005
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There is really no difference between isometrics and 2d. Not much code-wise anyway.
October 25,
2005
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There are probably many ways to do that and how it should be approached probably depends on what kind of game it is, how it works and so on.
October 25,
2005
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And now a little more about scolling, this is not much of a tutorial, but more some ideas that I have tested and some rant about those...
October 25,
2005
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Jump physics in a tile game.
October 25,
2005
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here you get help on how to make flash driven fishing game.
October 24,
2005
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Full process of how to design and code a very simple game
October 20,
2005
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Basic introduction to games programming using actionscript.
October 20,
2005
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With the code totally reworked and optimised.
October 20,
2005
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All the very basics, more to come.
October 20,
2005
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