Flash Math Physics Tutorials - FlashPerfection.com

Flash Math Physics Tutorials- it is a totality of useful and interesting visualised examples that will show you how to approximate your work to reality, making it more natural and corresponding to its real prototype, recreating its main physical features. Small and not noticeable details can be able to change the whole image in general, editing it with absolutely new meaning and transferring it to a brilliant creative godsend.Flash Math Physics Tutorials will considerably simplify your work, proposing you ready patterns and ways of different tasks realization. Skillfully uniting imaginary images and realistic features that are reflected in laws of physics, the very tutorials propose you to create a new world of possibilities.
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Cameras in Flash

Author: Ahab  Rating:
The purpose of this tutorial is to show an alternative to representing 3D environments in Flash.
December 15, 2006 Today Views: 3 Total Views: 6,514

Vectors

Author: Ahab  Rating:
If there was one entity that has proved itself enormously useful in nearly ever area of mathematics and physics, it would be the vector.
December 14, 2006 Today Views: 1 Total Views: 4,875
Group Discount System
This tutorial is going to show you the *easy* side of differentiating. In the examples from the article before we had to do quite a bit of work. Believe it or not those examples are pretty trivial. We are going to use that very general method of differentiating to develop some rules that we can use
December 13, 2006 Today Views: 7 Total Views: 7,071
Since I am assuming you already read the "Introduction" I only need to touch on a few things from the last article. First, differential calculus is all about finding this ratio: dy/dx . That ratio represents the slope of a line tangent to a curve at a point.
December 12, 2006 Today Views: 4 Total Views: 8,914
Probably one of the scariest courses a person can take in high school is calculus. Some people have taken the class, passed (barely sometimes), and gone on to college or whatever without even knowing what calculus is all about and just how useful it is. Well, calculus is definitely one of the (if no
December 11, 2006 Today Views: 2 Total Views: 6,465
This is the final tutorial before we begin the "good" calculus stuff: derivatives.
December 8, 2006 Today Views: 1 Total Views: 7,843

Tools for Calculus

Author: Ahab  Rating:
It is kind of weird how some of these tutorials spawn off of each other. I had just sat down to write about kinematics and quickly saw that I should first write something about derivatives and just calculus in general. Once I had started that I saw that I should probably give an introduction to calc
December 7, 2006 Today Views: 4 Total Views: 3,535
Ok...it is time to clear some confusion that you may have about 3-D. It is not hard. And no, I am not taking on an arrogant connotation here. I am saying that 3-D is not hard (or should not be) for pretty much everyone willing to learn.
December 6, 2006 Today Views: 1 Total Views: 4,877
I was planning on writing a small tutorial on vectors which was to be included in my last 3D tutorial, but this got so lengthy I decided to put it entirely separate.
November 27, 2006 Today Views: 2 Total Views: 3,414

Finis (3D)

Author: Ahab  Rating:
After I finished my last 3d tutorial I felt that I should write one more because I did not want to end this series with something as unpractical as solid objects with backface culling and dynamic lighting. This one will be much more relevant.
November 24, 2006 Today Views: 1 Total Views: 3,307
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